BioWare is being downsized as it focuses its attention on Mass Effect 5 General manager Gary McKay says "We don’t require support from the full studio" Many long-time Dragon Age developers have ...
“Mass Effect” studio BioWare announced Wednesday it wouldn’t need its full team of developers for the series’ next game GDC’s January survey of developers underscored the persistence of ...
Bloomberg reports that, following EA's layoffs and restructuring at BioWare, the studio now has fewer than 100 employees, down from more than 200 during the development of Dragon Age: The Veilguard.
The employees from BioWare that EA temporarily moved to other internal teams might not actually be given the chance to go back, a new report claims. Jason Schreier of Bloomberg has reported in ...
Amid reports of potential layoffs at BioWare, studio general manager Gary McKay has confirmed "many" employees have now been moved elsewhere in EA following the completion of Dragon Age ...
BioWare has begun development of the next Mass Effect game following the release of Dragon Age: The Veilguard. However, the studio is undergoing restructuring at the same time with some personnel ...
While corporate obfuscation is nothing new, the statement that BioWare just released about Mass Effect 5 and the larger status of the studio was nothing short of bizarre, and appears to be masking ...
BioWare Gnereal Manager Gary McKay has confirmed that the studio has been “downsizing” following the release of Dragon Age: The Veilguard last year and prior to spinning up full development of ...
BioWare is being restructured for the next Mass Effect game due to disappointing sales of Dragon Age: The Veilguard. BioWare employees are being moved to other EA studios, but layoffs are not ...
TL;DR: BioWare veteran Mark Darrah is receiving criticism from the gaming community after releasing a video where he labeled gamers as "cruel" in their reactions to poorly made games. BioWare ...
For a certain period of time, Bioware was praised as one of the best video game creators in the world. Its work on certain RPG franchises, both of the fantastical and sci-fi genres, was so grand ...